Monthly Archives: December 2011

LD #22 – result and postmortem

So, fever kept me from putting in the amount of time I had planned for – but I still managed to finish in time for the Jam submission. That’s a total of 72 hours, of which I spent 27 actively … Continue reading

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Kobo II: Now on Indie DB!

Kobo II just got authorized on Indie DB! Apparently, there is potential for exposure to over half a million users, which certainly wouldn’t hurt. From the summary: Kobo II is a fast paced physics based dual stick arena shooter that … Continue reading

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Kobo II: Tech Preview HD video and PixelProspector

Another video uploaded – this time an HD one! And, featured on PixelProspector! David

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Kobo II: Gameplay video and LD48

I’ll be participating in the Ludum Dare 48 hour competition next weekend, using the tech behind Kobo II; EEL, ZeeSpace (though I probably won’t be using that much, this time), ChipSound, OpenGL etc. Right now I’m trying to clean things … Continue reading

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Kobo II: First Public Release!

The Tech Preview is now available for download! Long overdue – short announcement! The 32 bit Windows build can be found on the official site. Direct download here. From the included README: Kobo II Tech Preview 1 Release Note =================================== … Continue reading

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